Level Modifiers
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Dernière mise à jour
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Level modifiers are designed to work with a price structure. Your menu setup, modifier or weight modifier can produce the same list of modifiers or price roll-ups, and each time, the item price will change according to the price structure.
For example, imagine that your special on medium pizzas is as follows: the price for a medium pizza is $10.00 including 1 topping. Adding one or two toppings to that will cost $3.00 more ($13.00), adding yet another one or two toppings to the pizza will cost $2.00 more ($15.00), and finally, all additional add-ons will cost $1.50 more.
Pizza
Medium + 1 topping | Medium + 2 topping | Medium + 3 topping | Medium + 4 topping | Medium + 5 topping | Medium + 6 topping | Medium + 7 topping |
$10.00 |
$13.00 |
$13.00 |
$15.00 |
$15.00 |
$16.50 |
$18.00 |
To do so
On your pizza item you set the price of $10.00. This item will call a modifier screen that could be reach from modifier #1 or weight modifier option. In addition, this item will call a level modifier to set the modifier prices according to your structure.
With this setup, when you select MEDIUM PIZZA, the program calls the MED TOP group up to 10 times and each time you select something from it the program apply the price structure build in the level modifier MEDIUM PRICES. As you can see, because the USE PRICE option is enabled, the first five item prices will be $0.00, $3.00, $0.00, $2.00, $0.00. Then because level price option is disabled the program will apply the price of the modifier it self ($1.50 per selection).
Description
Enter the level modifier description here.
Use Price
Enable this option to make the following amount field available.
Price #1 to Price #20
Enter the price amount; it will be available if the previous option is enabled.